
For our second week of development, we focused mainly on coding and enhancing the game engine's framework and foundation. I fixed a sound bug where sound continues to play when changing rooms. I also implemented a splash screen, main menu, pause screen, skippable cutscenes, and a framework for saving and loading via pickling (not working yet).
Again our latest build can be found at
https://github.com/rosella500/ScavengerHunt
I'll update everyone with our progress again next week!
Mottomi
LATE UPDATE: Finished pause menu and moduralized code
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