Sunday, April 14, 2013

Development Week 2

For our second week of development, we focused mainly on coding and enhancing the game engine's framework and foundation. I fixed a sound bug where sound continues to play when changing rooms. I also implemented a splash screen, main menu, pause screen, skippable cutscenes, and a framework for saving and loading via pickling (not working yet).

Again our latest build can be found at https://github.com/rosella500/ScavengerHunt

I'll update everyone with our progress again next week!
Mottomi

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